Assess how your game performs and take design decisions accordingly
Make design decisions based on a quick yet comprehensive analysis
Compare how your new game performs to prior versions or other games
Measure the player experience as a multi-dimensional construct and dissect how players experience the game: at the functional level (immediate experiences as a direct result of game design choices) and the psychosocial level (second-order emotional experiences). Read more on the theoretical model
Use an instrument that is developed by an international consortium, in collaboration with 64 games user experts and thoroughly validated with 529 players, supporting the theorized structure of the scale and providing evidence for both discriminant and convergent validity
Examine relationships between the different PXI constructs (audiovisual appeal, ease-of-control, challenge, progress feedback, goals and rules, immersion, mastery, curiosity, meaning, autonomy) using multivariate statistical analysis to model your data.